Metroid Prime 3: Corruption - Mission Complete
The first Metroid i have actually completed. My previous experience was with Metroid Prime on the Gamecube which i gave up after spending 20hours on mostly trying to find where i was supposed to go and what i was supposed to do. But still loved it.
In MP3 things have changed. There is still a great deal of exploration and backtraking but nowhere near the level of the previous games. It has now turned into more FPS like and with cutscenes, dialogues and showing Samus outside the armorsuit a lot. This game’s primary purpose is to showcase Wii’s controls and it does a great job at that. It’s not perfect by any means (ref: kept losing the lock on enemies and the position of the - and + buttons on the control made accessing the visors and going into hypermode difficult) but it is very close to being perfect. The movement and shooting system is simply fantastic. When i went back to play on the 360 the two thumbsticks just felt fake. Also the grappling device feels nice when you are not in battle. In battle it frustrated me as i failed to do the right movement because i was in a hurry. All in all the controls of the game are superb and it just demonstrates the potential as this is still the first year of the system.
As a game though i was disappointed. Not because MP3 is a bad game. On the contrary it is very good. But it definitely is the inferior one of the trilogy. One of the things i loved on Metroid Prime was that i was completely alone in an almost lifeless planet and it felt that way. It was part of the charm. Exploring a world which was once full of life and you learned how it collapsed along the way. I wanted to learn more about what had happened. This time around it was just your usual Star Wars fight against a dark evil threat with continuous linkup with your fleet. I no longer felt i was in control of what i was doing. I was no bounty hounter. I was just a regular soldier being given orders.
If you own a Wii this is definitely a must play title for the year 2007. It does a great job of promoting the console’s control system. Unfortunately along the way to succeed in that, the game’ s unique identity is lost. A great game that could and should have been a lot more.
November 19th, 2007 at 14:24
Like we have been saying the game is great at somethings but still frustrating in others. That is not a fault of the system but rather the way MP has always been. The map system, the backtracking and the general feeling of “where the **** do I have to go next” has always been there.
You either like MP or you don’t but as you said the Wii controls are great and a huge step forward in FPS controls. I hope to get back to it and try and complete it too. How long did you say it took you in the end?
November 19th, 2007 at 16:55
I think the main thing that bothered me is that they tried to make it more mainstream and lost it’s “solitary bounty hunter exploring unknown worlds” appeal.
It took me around 17.5hours but i think you should add a few hours to that as a lot of times i was wondering aroung looking for something and did not save the game. Unless of course you know what you doing.